
SlopLevelBuilder - Godot 4 block level builder
A downloadable tool for Windows and Linux
Download NowName your own price
SlopLevelBuilder - Godot 4 block level builder - A standalone Godot 4.6 / C# application for designing game levels out of parametric primitives — floors, walls, ramps, stairs, curves, domes, doors and windows — on a snapping 3D grid, then baking them into a .tscn you drop straight into another Godot game.
Geometry is procedural ArrayMesh (no live CSG). Each primitive type generates its own mesh, collision, and named material slots, and is registered in a PrimitiveRegistry.
What you get
Every level produces two outputs:
- Editable source — a custom
Resourcesaved as.tres. Re-openable in the builder. - Baked scene — a
.tscnPackedScenewith mergedMeshInstance3Dgeometry +StaticBody3Dcollision, ready for the target game project. Materials are written onto the mesh surface (notsurface_material_override), leaving overrides free for the consuming game.
SOURCE CODE: GITHUB REPO
| Published | 5 days ago |
| Status | Released |
| Category | Tool |
| Platforms | Windows, Linux |
| Author | zack_fire |
| Tags | 3D, Godot, Level Editor, Low-poly, User Interface (UI) |
| AI Disclosure | AI Assisted, Code |
Download
Download NowName your own price
Click download now to get access to the following files:
SlopLevelBuilder_Linux_x64.zip 74 MB
SlopLevelBuilder_Windows_x64.zip 80 MB



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