A downloadable tool for Windows and Linux

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SlopLevelBuilder - Godot 4 block level builder - A standalone Godot 4.6 / C# application for designing game levels out of parametric primitives — floors, walls, ramps, stairs, curves, domes, doors and windows — on a snapping 3D grid, then baking them into a .tscn you drop straight into another Godot game.

Geometry is procedural ArrayMesh (no live CSG). Each primitive type generates its own mesh, collision, and named material slots, and is registered in a PrimitiveRegistry.

What you get


Every level produces two outputs:

  • Editable source — a custom Resource saved as .tres. Re-openable in the builder.
  • Baked scene — a .tscn PackedScene with merged MeshInstance3D geometry + StaticBody3D collision, ready for the target game project. Materials are written onto the mesh surface (not surface_material_override), leaving overrides free for the consuming game.


SOURCE CODE: GITHUB REPO

Published 5 days ago
StatusReleased
CategoryTool
PlatformsWindows, Linux
Authorzack_fire
Tags3D, Godot, Level Editor, Low-poly, User Interface (UI)
AI DisclosureAI Assisted, Code

Download

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Click download now to get access to the following files:

SlopLevelBuilder_Linux_x64.zip 74 MB
SlopLevelBuilder_Windows_x64.zip 80 MB

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